Using OpenAI GPT-3 for Game Content

I always struggle when it comes to game explainers and gameplay how-to’s.

I have a clear idea about the way the game works (logically and mathematical) buy to explain it in natural language where a consumer will understand has been a difficult task for me.

This is where I usually hire professionals to write the content for me. BUT the problem arises when I have to write content for local games (eg: Hazari) I need to find someone who knows and plays the game to be able to explain it clearly.

So the end result is always bullet points on steps to play the game. This has never been good.

Right now I am learning OpenAI and have somewhat figured out how I can get the content done in natural language.

Currently planning of implementing this with a couple of new card games being developed and soon will implement this in all my existing games.

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